Coding

Ghibli Neural Style Transfer

May 2022 · Python · Team

A neural style transfer program that converts Studio Ghibli-style movie clips into the art style of any image input, completing the conversion frame-by-frame and assembling a final clip.

Shreddify

May 2021 · Java/SQL & React/JS/CSS · Team

Fitness app featuring:

  • Recommendation system that suggests optimal workouts based on user’s preferences (energy level, time available, target muscles, etc.) and fitness history.

  • Protected user accounts with profiles tracking previous workouts, workout preferences, fitness level, and fitness achievements.

  • Live workout interface with per-exercise timers, descriptions, etc.

  • Explore page with new workouts catered to user's fitness history.

Maps

March 2021 · Java/SQL & JS/HTML/CSS · Team

An interactive map of Rhode Island (displaying buildings, highways, and streets) that allows users to:

  • Find most efficient route between two world coordinate locations clicked on the map or two street intersections. Implemented through A* search algorithm.

  • Find nearest node (street intersection or notable coordinate) after clicking on a location on the map. Implemented through nearest-neighbor search algorithm.

Uses caching to allow for efficient storage and loading of map areas during zooming and panning.

A Ghost in a Graveyard

May 2022 · Lua/LÖVE · Individual

An atmospheric side-scrolling game that gets progressively faster and more difficult with new obstacles being introduced. All backgrounds, sprites, animations were designed and illustrated with Adobe Suite.

Github
Ghost Gameplay

Nutcracker

May 2022 · Lua/LÖVE · Individual

A block-breaking and match-3 inspired puzzle game with increasingly difficult levels and score-saving for multiple players. Designed and illustrated all backgrounds, sprites, and game interfaces in Adobe Suite.

Github
Nutcracker Gameplay